Facebook giveaways!

December 5th, 2010 by naturallyformed

As part of the countdown for the release of our NEW GAME, Naturally Formed Studios has decided to randomly select Facebook users who “like” our page to WIN PRIZES. The number and quality of prizes given away are dependent on the number of users who “like” our page…so “like” our page and INVITE YOUR FRIENDS!

If you’re new to Naturally Formed Studios check out Machiavelli’s Ascent – Official Trailer or download a trial version.

Stay tuned on Facebook for more giveaway info!

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Free Game of the Day!

May 3rd, 2010 by naturallyformed

OpenFeint is hosting Machiavelli’s Ascent as the FREE GAME OF THE DAY!

If the ninety-nine cents were always holding you back from experiencing the greatest game known to mankind, well, looks like today is your lucky day.

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Machiavelli’s Ascent for the iPHONE!

November 9th, 2009 by naturallyformed

screen1

It’s up! We’re live!

Grab it here:

 itms://itunes.apple.com/us/app/machiavellis-ascent/id334644399?mt=8

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We’ve submitted to Apple

October 5th, 2009 by naturallyformed

screen2

Now only time will tell. On October 25, if all goes well your wonderful mobile device will be graced with the slimely goodness of a jelly.

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Going up?

August 18th, 2009 by mgkaplan

Prototype iPhone

Hold your breath, you will swim with Machiavelli soon.

 

*PS I hope you like my thumb

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Update and Revamp

June 23rd, 2009 by mgkaplan

We’re currently going through the website and making everything better! We plan on bringing your favorite xbox indie game to the iPhone with global highscores that will be viewable from the phone and the website so that needs some updating. And as promised, a page where you can download art and more from Naturally Formed Studios.

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Reviews!

February 9th, 2009 by mgkaplan

Here are some reviews of the game along with a few blog posts. Thus far it’s been pretty positive, thanks to everyone for purchasing! We made it on the top ten for about three weeks which was very nice to see. Unfortunately the game seems to have fallen by the wayside to new releases but that seems to be the nature of Community Games.

GamerLimit (8/10)

Game Critics

Digital Spy

Casual Game Informer (4/5)

angry gamers

worththepoints

Cheat Code Central (3/5)

Megatron0016 Blog

XBLA Ratings Q&A

Xbox Live Community Game Reviews (3.5/5)

WHOA! TOTALLY… Blog (10/10)

From the Garage (Try it)

XNA Roundup (Buy it)

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Machiavelli’s Ascent

December 15th, 2008 by mgkaplan

It’s been awhile, but we’ve been diligently working on three projects. One of which is coming to you soon on the Xbox 360 under the community games. Machiavelli’s Ascent is a vertical platformer where you take on the roll of a negatively buoyant jellyfish who needs oxygen to ascend. We’re submitting to the Community Games on December 19. Check out our box art and look for the game when you get your nice new Xbox 360 this Christmas! 

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Work in Progress

October 8th, 2008 by mgkaplan

We are continuing to work on our two, yet announced, projects. Both are coming along well and will be announced soon and released, hopefully, before the end of the year.

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Who is this?

August 30th, 2008 by mgkaplan

Could this be something new? Something more? Could we be tackling two projects simultaneously? Could LTTH be on the back-burner? What’s going on over here?

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